![]() In the last Major Update you made tweaks to the Monk Class. We have a few avenues we're considering and will have more details for you about new modes in the future. In the near future, we're planning to add an in-game Calendar feature, accessible through the Codex, that will allow players to view both current and upcoming events.Ī: Iterating upon Diablo Immortal's PvP offerings is something we're currently testing. How can I easily see which events are currently live in Diablo Immortal?Ī: We have just the thing for you. There are plans to allow players to expand their Stash space-creating the opportunity to store additional Sets and Legendary items so it is more convenient to experiment with multiple Classes and Class builds. ![]() ![]() When will players receive the ability to obtain additional Stash space?Ī: The need for increased Stash space is a popular request from our community, and we hear you. We hope for this series to not only be educational but provide an additional level of transparency between the development team and players. About once a month, the development team at both Blizzard and Netease will select a handful of burning questions from the community to respond to-both the question and answer will be posted below. The company also promises "the largest Diablo game we’ve released" at launch and says that "new content will be released regularly to players for free in the years to come, including new zones, dungeons, and character classes.Welcome to our official Diablo Immortal Q&A series. with familiar tools as you journey back through Sanctuary." Blizzard says over 30 million players have preregistered to try out Immortal across all platforms, which should ensure a robust initial player base for the game's eight-player "warbands," 150-person "clans," and player-versus-player combat, which includes 1-versus-30 showdowns. While Blizzard says the Immortal-on-PC "experiment" will "feel a little different from other PC Diablo games," it says that "seasoned PC veterans" should be "arm. And while the game will also support handheld controllers, a keyboard will still be needed to type messages to other players on PC. Porting from a tiny mobile screen to massive PC monitors also meant scaling down the user interface elements and adding hotkeys for major menu functions, Blizzard said. This allows for "moving while attacking simultaneously" with charged abilities, as players can on mobile, while also easing the need for "relentlessly left-clicking for both moving and attacking," Blizzard said. In the end, the deciding factor was that we knew many of you would attempt to play this game through an emulator, thus leading us towards building a better experience.īut Blizzard has also added a WASD control scheme "as an additional movement tool" for the first time in a Diablo game. On the one hand, we felt that we wouldn’t be doing the title justice by releasing a game originally designed for mobile on PC on the other hand, we wanted to make sure the game reached as many players as possible-especially our most dedicated PC fans. In a lengthy blog post detailing the PC porting process, Blizzard discussed how the development team went "back and forth" on whether a PC version was worthwhile in the first place: When the PC beta period ends, "all the progress and purchases you’ve made will be maintained," Blizzard said. But while the "built from the ground up for mobile" version sounds like it has been fully polished and tuned, the PC experience launching in June will be initially set up to "collect player feedback, make changes, and fine-tune this version of Immortal until we feel it delivers a finalized experience for all courageous adventurers." The PC open beta will offer "full cross-play and cross-progression support" with the "uncompromised AAA mobile experience" from the get-go, Blizzard promised. "One recurring piece of feedback we especially took to heart was the desire to play Immortal on PC." "Community feedback has been imperative to the development of Immortal and has influenced the game in many ways, as you’ll come to see," Blizzard wrote in an announcement post. So it came as a surprise this morning when Blizzard announced that the game's June 2 mobile launch would be accompanied by a free-to-play open beta on Windows PCs. Further Reading Diablo Immortal on phones, WarCraft 3: Reforged top BlizzCon’s announcementsIt has been nearly three and a half years since Blizzard first announced Diablo Immortal as the first smartphone-only entry in the popular PC and console action RPG series.
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